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Doom3 benchmarks on "normal PC's"

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Old 10 August 2004, 03:30 PM
  #31  
bigsinky
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has anyone tried the new catalyst 4.9 beta drivers yet for doom3? did you get any better framerates

cheers

sinky
Old 10 August 2004, 04:33 PM
  #32  
BlkKnight
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I got a 2.5 fps increase going to the new Cat's & DX9c

It seems to play alot smoother with the updated drivers. Other games play the same.
Old 10 August 2004, 06:09 PM
  #33  
Mcbrun555
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Athlon 1600xp fsb incresed to 139mhz so reads as 1700xp
512mb ddr 2100 ram
radeon 9500 non-pro soft modded to 9700 non-pro

26.7 fps
Old 10 August 2004, 10:50 PM
  #34  
Dr Hu
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I posted earlier in the thread:-

God damn does nobody have an Nvidia card anymore?

Wondering about my system - got game but not installed it yet

Athlon 400MhzFSB XP3200+ on Abit NF7
1024mb PC3200 400mhz DDR Dual Channelled
GF4 Ti 4200 (64mb)

Whaddya reckon?

I think i need a new graphics card.......
Well i installed it tonight -

16.6FPS - goes up to 23.2 at 800x600

poo.......

edited to add - just spent an hour playing it - plays OK at 1024x768 - so dont rely too much on FPS

Last edited by Dr Hu; 10 August 2004 at 11:58 PM. Reason: added comment
Old 11 August 2004, 09:17 AM
  #35  
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wait till you get loads of monsters running about
Old 11 August 2004, 10:36 AM
  #36  
bigsinky
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Originally Posted by BlkKnight
wait till you get loads of monsters running about
too right mate. fookin hate revanants. missile firing bastids

sinky
Old 13 August 2004, 07:19 PM
  #37  
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50.8fps


Mind you, I'm not sure this qualifies as "normal" system....

XP3200+ at 218x11.0 (I hate hot weather)
512MB RAM
ATI 9800pro at 450/342

Update: I've had to turn the 9800 o/c down to 420/378 to get rid of artifacts, but FRAPS says I'm doing a fairly consistant 55-65fps in the game.


M

Last edited by _Meridian_; 13 August 2004 at 11:20 PM.
Old 15 August 2004, 12:27 PM
  #38  
Steve Perriam
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2148 frames rendered in 45.9 sec = 46.8 fps

P4 2.6c 512mb PC3200 128mb 9500 Pro.

Seems a reasonable score for my system.

gonna try upping the detail level etc to see what happens........
Old 17 August 2004, 09:30 AM
  #39  
Dr Nick
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Hi Everybody!

I don't intend to run my system at 640x480 so, sorry but I haven't done this benchmark - its not representative of today's resolutions. Maybe I'll do it later.

I have a 1280x1024 LCD, and with LCDs being the way they are, thats the res I want to use. Here is what I found so far to help me do this...

Running at 1280x1024 on Medium default settings timedemo1 gave 24 fps. Actual in game experience - not quite good enough - feels heavy and sluggish.

Used the above tip to change the cache size from default setting of 20 to 128. This improved to 28 fps. I didn't bother to replay with these settings - probably wouldn't notice the difference.

Changed cache to 256 - no change - still 28 fps. Probably not worth fiddling with this any more - going to leave it at 128 for now.

Turned off "shadows" - 37 fps. Game is now much more playable - not so much lag when monsters are about. Haven't noticed any major effect on game visually. The only time I noticed a shadow anyway was when I shone my torch through a metal banister and it shadowed against the far wall. Nice, but not worth 10 fps in my opinion.

PC spec: 3.0Ghz, 800FSB + hyperthreading, 2x256 PC3200 (using DDR) Radion 9800 pro using latest non-beta drivers downloaded on Sunday. Note: ID tells you to get the latest drivers - the ones I had been using out of the box crashed the game (don't know what version they were).

I'm going to download the catalyst beta driver next and then try a bit of gentle overclocking but would be interested to know what folks think an extra 512 mb might do? Actually, I do have two 512 mb DDR sticks but they are different speeds one is 2700 and the other 3200. Is it worth sticking these in? Would they both run at the default lower speed or would they crash the machine do you think?

Cheers!

PS as for folks wanting to play this on the xbox, I don't have an xbox but won't the resolution you play at be limited by your telly at about 625 lines? And most tellys are still interlaced aren't they? Also do Xboxes have a mouse attachment? You'll never be any good at shooters using a gamepad - just can't turn round fast enough!
Old 17 August 2004, 10:36 AM
  #40  
PiNkEyE69
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Ready for this guys

XP2000+
1GB PC2100 RAM (One stick is 2700, but becuase the other is 2100....)
Geforce FX 5700LE

I get 18fps at 1024x768
If I drop it to 640x480 (medium detail still) I get 29.9 fps
Might turn off shadows later and see if there's a difference.
Old 17 August 2004, 07:59 PM
  #41  
super_si
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This is a lap top ........

AMD64 Athlon 3000+
512MB ram
64Mb ATi 9600

2148 frames in 118.3
18.2 fps

Si
Old 17 August 2004, 09:06 PM
  #42  
Hanslow
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AMD Athlon 2400+
512MB RAM
Sapphire Radeon 9700 Pro

2148 frames in 72.8
29.5fps
Old 18 August 2004, 09:20 AM
  #43  
PiNkEyE69
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I turned the shadows off on my system and the same benchmark now gets me 27.9. If I drop to 800x600 I get 31.1fps and that's what I'll play it at for now.
Old 25 August 2004, 07:20 PM
  #44  
Hanslow
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Just as a quick update (if you are still doing this)....

Tweaked a few things in the bios (nothing too drastic). No overclocking being done, just AGP apertures and some memory things. Upgraded some drivers.

AMD Athlon 2400+
512MB RAM
Sapphire Radeon 9700 Pro

2148 frames in 61.2
35.1 fps
Old 25 August 2004, 10:05 PM
  #45  
cheddar bob
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My FPS is up from 37.5 to 39.8 with an extra 512MB RAM (1024MB now)
Old 26 August 2004, 10:26 AM
  #46  
Dr Nick
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As it happens I too just upgraded memory from 2x256 DDR 400 to 2x512 DDR400 and got about 2 more FPS - bit dissapointed, thought this might have helped more.

I have a question also....

Are folks reporting the results from their first run of the demo or the second? I find I get about 5-7 more fps the second run - presumably because of disc cashing. From an in-game perspective, which is more representative. The first run, I would think?
Old 28 August 2004, 08:58 PM
  #47  
ex-webby
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I know you said "normal", but this may interest a few.

Just before I do a mega full upgrade...

CPU-AMD 1800+ Athlon
MEM-512mb
GFX-modded x800PRO (ramped up to x800XT spec)

35fps

This is pretty awesome considering mobo, cpu & ram

Regards,
Shaun.
Old 01 September 2004, 07:49 PM
  #48  
Trumble
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Umm....

Reading this thread with interest - looks like my PIII 450 /512Mb is going to need a bit of an upgrade...

Now if only my twin ItaniumII at work could run it instead of HPUX

If I went for one of these upgrades - what graphics should I add ? I assume my GForce2 64Mb wont be up to it.

T.
Old 03 September 2004, 01:10 PM
  #49  
ex-webby
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Set my new PC up....

AMD A64 3800+ CPU
OCZ 1GB Dual Channel 3500 Ram
x800PRO (clocked and modded to XT spec)

1024x768, medium detail all effects @ 87fps

1600x(what ever it is), Ultra Detail all effects @ 55fps

Need to do some more tweaking though to bust the 90fps / 60fps barriers! lol

Regards,
Shaun.
Old 03 September 2004, 02:16 PM
  #50  
BlkKnight
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sweet!

The x800 won't break the 95's afaik

You can post your resuts up directly now:

http://www.doom3benchmarks.com/
Old 03 September 2004, 08:52 PM
  #51  
bigsinky
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i thought the game was limited to 60fps no matter what card you had in.

cheers

sinky
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