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Hercules 3D Prophet II GTS 64MB
Not a cheap when, new still very fast
Offers !
Dave.
Old Review here http://gear.ign.com/articles/324/324807p1.html
Key Features
Incorporates NVIDIA's latest GigaTexel Shading (GTS) GPU, the revolutionary GeForce2 GTS
Optimized for DDR
Incorporates NVIDIA's Shading Rasterizer (NSR) to deliver 7 pixel operations per pass
HyperTexel architecture delivers 1.6 Gigatexels and 800 Megapixels/second
Fast 64MB DDR memory*
4 dual-texturing pipelines, mapping 8 texels/clock cycle
200MHz core clock, 333 MHz DDR RAM clock
Superior processing technology
4X AGP with Fast Writes/AGP 2X compatible
2nd generation hardware transform and lighting engines
100% hardware triangle setup
4 dual-texturing rendering engines produce:
The most advanced supports for OpenGL® and DirectX® 7
Per-pixel shading and lighting for rich, lifelike materials and cinematic effects
3D boards run at the fastest achievable speed
Heatsinks on RAM units provide stability at higher clock rates
2nd Generation Hardware Lighting Engine
Faster texture-mapping on objects and characters
Finer lighting
Rich, lifelike cinematic effects
Processing of multiple lights
2nd Generation Hardware Transform Engine
Handles complex objects of over 100K polygons
Smoother and faster movements
Incredibly precise detailing
Low CPU consumption
Per-pixel Shading
Faster texture mapping on objects and characters
Real-time shadows
Realistic textures with real-time rendering of per-pixel shading
Adds depth to flat surfaces
State-of-the-Art DDR RAM
Offers a bandwidth of over 5, 000MB/second and 2 data transfers/RAM clock, doubling the onboard data transfer:
Loads and maps textures more quickly
Increases the benefit of the GeForce2 GTS' multiple pipeline architecture
64MB buffer lets you play complete texture-rich game levels; no texture reloads during gameplay
Visionary DVI Output
DVI™ stands for Digital Visual Interface: The new standard for digital display supported by all major manufacturers
DVI™ provides very high-quality digital output
DVI™ is compatible with the former standards of digital displays: VESA®, P&D® and DFP™ (Compaq®) and only requires an adapter cable
3D Prophet II GTS 64MB DVI guarantees :
High-resolution display on digital monitors
Incredible sharpness and true color 32-bit gaming
The best connection for digital flat panels, digital CRTs, and LCD projectors
TV/Video Output & DVD-Video Acceleration
Advanced video architecture delivering the highest quality playback for DVD-Video and HDTV
Extraordinary image playback with DVD titles or games on your TV: NTSC and PAL TV output in 640x480 and 800x600
Play DVDs on your PC
PAL TV output in 640x480 and 800x600
Boosts 2D Performance :
Attractive full 32-bit true color SVGA display
Outstanding resolutions of up to 2048X1536 in 16 million colors with a 350MHz RAMDAC
[Edited by DemonDave - 10/29/2002 1:11:36 AM]
Not a cheap when, new still very fast
Offers !
Dave.
Old Review here http://gear.ign.com/articles/324/324807p1.html
Key Features
Incorporates NVIDIA's latest GigaTexel Shading (GTS) GPU, the revolutionary GeForce2 GTS
Optimized for DDR
Incorporates NVIDIA's Shading Rasterizer (NSR) to deliver 7 pixel operations per pass
HyperTexel architecture delivers 1.6 Gigatexels and 800 Megapixels/second
Fast 64MB DDR memory*
4 dual-texturing pipelines, mapping 8 texels/clock cycle
200MHz core clock, 333 MHz DDR RAM clock
Superior processing technology
4X AGP with Fast Writes/AGP 2X compatible
2nd generation hardware transform and lighting engines
100% hardware triangle setup
4 dual-texturing rendering engines produce:
The most advanced supports for OpenGL® and DirectX® 7
Per-pixel shading and lighting for rich, lifelike materials and cinematic effects
3D boards run at the fastest achievable speed
Heatsinks on RAM units provide stability at higher clock rates
2nd Generation Hardware Lighting Engine
Faster texture-mapping on objects and characters
Finer lighting
Rich, lifelike cinematic effects
Processing of multiple lights
2nd Generation Hardware Transform Engine
Handles complex objects of over 100K polygons
Smoother and faster movements
Incredibly precise detailing
Low CPU consumption
Per-pixel Shading
Faster texture mapping on objects and characters
Real-time shadows
Realistic textures with real-time rendering of per-pixel shading
Adds depth to flat surfaces
State-of-the-Art DDR RAM
Offers a bandwidth of over 5, 000MB/second and 2 data transfers/RAM clock, doubling the onboard data transfer:
Loads and maps textures more quickly
Increases the benefit of the GeForce2 GTS' multiple pipeline architecture
64MB buffer lets you play complete texture-rich game levels; no texture reloads during gameplay
Visionary DVI Output
DVI™ stands for Digital Visual Interface: The new standard for digital display supported by all major manufacturers
DVI™ provides very high-quality digital output
DVI™ is compatible with the former standards of digital displays: VESA®, P&D® and DFP™ (Compaq®) and only requires an adapter cable
3D Prophet II GTS 64MB DVI guarantees :
High-resolution display on digital monitors
Incredible sharpness and true color 32-bit gaming
The best connection for digital flat panels, digital CRTs, and LCD projectors
TV/Video Output & DVD-Video Acceleration
Advanced video architecture delivering the highest quality playback for DVD-Video and HDTV
Extraordinary image playback with DVD titles or games on your TV: NTSC and PAL TV output in 640x480 and 800x600
Play DVDs on your PC
PAL TV output in 640x480 and 800x600
Boosts 2D Performance :
Attractive full 32-bit true color SVGA display
Outstanding resolutions of up to 2048X1536 in 16 million colors with a 350MHz RAMDAC
[Edited by DemonDave - 10/29/2002 1:11:36 AM]
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